Let's See How the Game is Running
Published on March 27, 2005 By ScottTykoski In Bug Reports

Since we are in the 1st Phase of the Beta process, which we've sectioned off for perfomance testing and tweaking, I wanted to get a shout-out from you guys about how fast the game is actually running.

To get the game to show your 'Framerate' window, just make a shortcut to the EXE, then in the shortcut's properties window, set " framerate" to the Target field.

Now, when you boot up the game, you should have a nice little number (that hopefully hovers around 30) in your upper left hand corner.

What we're looking for is the highest and lowest framerate in 3 key places...

1. The Title Screen: This is a very bare-bones screen...it'll give us a good 'best case scenerio' for your machine.

2.  The Main Map: Scroll the map around.  Zoom out until you almost reach "tactical mode", this should be help get your lowest framerate.  Zoom all the way in to a part of the map with now planets or ships - this should help get your highest frame rate.

3. The Ship Design Screen: For some reason certain machines have has clunkiness problems with this guy in the past.  Make sure a medium hull is selected Toggle hardpoints on for your lowest framerate. Then bring up a small hull with hardpoints toggled off (use the lower left button on the camera controls) for your high framerate.

Also, if any of your framerates drop below 25, it'd be a great help if you could peek in debug.err and post out your system specs!

I'll get us started.

******************************

Title Screen: 39.0 - 39.8 fps
Main Map: 32.2 - 37.5 fps
Ship Design: 27.9 - 37.5fps

(And even though I didn't drop below 25 I'll still post my home specs)

Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Physical Memory: 1022MB RAM
Card Name: NVIDIA GeForce FX 5200
Display Memory: 128.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (75Hz)

******************************

So it looks like my home machine runs it pretty well.  However, I'll be testing the FPS again once we get 50 fleets of ships in the window at once..that may be a bit more painful than 1 colony and 1 survey ship 

Thanks in advance for anyone that takes the time to do this 


Comments (Page 1)
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on Mar 27, 2005
I don't understand what you are asking. Is there an item in a .ini file that we set to the target. My target for the .exe file is
"F:\Program Files\Stardock\TotalGaming.net\GalCiv2\GalCiv2.exe"
on Mar 27, 2005

Oh, no, that's a setting in the "Shortcut" that you'll need to make for the game.

To do that, go to your "c:program files\stardock\totalgaming\galciv2" folder (or wherever the galciv2.exe is).  Find the 'GalCiv2.exe' file, right lick and copy it, then right click in that same folder and select "Paste Shortcut".

You'll now have made a shortcut to the EXE, so in that you right click, select Properties, and make the change to the "Target" field.

on Mar 27, 2005
shortcut target field should read something like:

"C:\Program Files\Stardock\TotalGaming.net\GalCiv2\GalCiv2.exe" framerate
on Mar 27, 2005
  Sorry Wey, I should have read sentence 2 of your post   Thanks for clearing it up Evil Roy 
on Mar 27, 2005
Pentium M 1GZ
Intel 82852/82855 GM/GME graphics (up to 64mb shared)
512 MB Ram
Display 1280 x 768 @ 60Hz

Title Screen: 59.7 - 60.2
Main Map: 17.8 - 30.1
Ship Design: 18.3 - 28.6

grrr intel chipsets. please make it work for me laptop, boogiebac
on Mar 27, 2005
Clarification: target line should look some thing like this
"C:\Program Files\Stardock\TotalGaming.net\GalCiv2\GalCiv2.exe" set " framerate"

Main map did drop below 25 fps a few seconds after startup

Title Screen: 69.9 - 55.5 fps
Main Map: 56.8 - 18.2 fps ( low for a few seconds after inital startup of map)
Ship Design: 63.4 - 43.5 fps

Processor: AMD Athlon(TM) XP 1900+, MMX, 3DNow, ~1.6GHz
Physical Memory: 512MB RAM
Card Name: NVIDIA GeForce3 Ti 200
Display Memory: 128.0 MB
Current Display Mode: 1600 x 1200 (32 bit) (70Hz)
on Mar 27, 2005
Processor: Intel(R) Pentium(R) 4 CPU 1.60GHz
Physical Memory: 256MB RAM
Card Name: NVIDIA GeForce2 MX 100/200
Display Memory: 32.0 MB
Current Display Mode: 1024 x 768 (32 bit) (72Hz)

Title screen: 23.7-24.0
Main map: 8.1 (zoomed in)-13.7(zooomed out to tactical)
Ship Design: 14.4-17.0

And, yes, I know my computer is old.

And I used:
"C:\Program Files\Stardock\TotalGaming.net\GalCiv2\GalCiv2.exe" framerate
on Mar 27, 2005
Processor: AMD64 3200+ 2.2GHz 512KB cache
Physical Memory: 1GB
Card Name: NVIDIA GeForce 6800 GT
Display Memory: 256MB
Current Display Mode: 1280 x 1024 (32 bit) (72Hz)

Title screen: 71.8 - 72.3
Main map: 69.6 - 72.3 (zoomed in - dragging the rectangle in mini-map)
Main map: 59.8 - 60.8 (zoomed in - clicking in mini-map to "jump around")
Main map: 71.9 - 72.3 (zoomed out)

Using:
R:\bin\drengin\galciv2\GalCiv2.exe framerate
on Mar 27, 2005
sorry my gfx was 32bit
on Mar 27, 2005

hehe  Don't worry about older computers, we're going to try our best to get this working at a playable speed for everyone 

on Mar 27, 2005
Title Screen: 48 to 60
Main Map: 29 to 60
Ship Design: 28 to 46

Dell Latitude D600
Intel Pentium M Processor 1400 MHz
796 MHz
512 MB of RAM
on Mar 27, 2005
Processor: Mobile Intel(R) Pentium(R) 4 CPU 3.33GHz (2 CPUs)
Physical Memory: 1022MB RAM
Chip Type: ATI MOBILITY RADEON 9700 AGP (0x4E50)
Display Memory: 128.0 MB
Current Display Mode: 1440 x 900 (32 bit) (60Hz)

Title Screen: 59.8
Main Map: 50.1-60.1
Ship Design: 46.4-59.8
on Mar 27, 2005
I think mine may not be displaying correctly. It only drops below 60.1 when I do something, like goto a planet view or the shi design screen. Otherwise it stays at 60.1.

I have a Dell XPS Laptop. 3Ghz, 512MB RAM, 9600 ATI Mobility, etc
on Mar 27, 2005
Title screen: 43
Main map (F1 view): tactical 33 - seeing 4 planet + sun + moon + ships 29 - unchartred zone 37 - max zoom on a sun 24
Main map (F3 view): tactical 40 - seeing 4 planet + sun + moon + ships 31 - unchartred zone 51 - max zoom on a sun 28
Ship design: 30 to 36

extract from debug.err

Machine Name: FAMILIAL
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Languages: French (Regional Setting: French)
System Manufacturer: HP Pavilion 061
System Model: PN084AA-ABF t747.fr
BIOS: BIOS Date: 08/27/04 13:45:15 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Physical Memory: 512MB RAM
Page File: 531MB used, 1224MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: RADEON X300 Series
Manufacturer: ATI Technologies Inc.
Chip Type: RADEON X300 SE (0x5B60)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_5B60&SUBSYS_032A1043&REV_00
Display Memory: 128.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor Name: Écran Plug-and-Play
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6458
Driver Date: 6/25/2004 12:40:00
on Mar 27, 2005
Brad S:  Looking at your specs I think It may just be kicking butt...does it feel sluggish, or is relativly snappy?  (I would love to hear that people are getting 60fps  )
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