Since we are in the 1st Phase of the Beta process, which we've sectioned off for perfomance testing and tweaking, I wanted to get a shout-out from you guys about how fast the game is actually running.
To get the game to show your 'Framerate' window, just make a shortcut to the EXE, then in the shortcut's properties window, set " framerate" to the Target field.
Now, when you boot up the game, you should have a nice little number (that hopefully hovers around 30) in your upper left hand corner.
What we're looking for is the highest and lowest framerate in 3 key places...
1. The Title Screen: This is a very bare-bones screen...it'll give us a good 'best case scenerio' for your machine.
2. The Main Map: Scroll the map around. Zoom out until you almost reach "tactical mode", this should be help get your lowest framerate. Zoom all the way in to a part of the map with now planets or ships - this should help get your highest frame rate.
3. The Ship Design Screen: For some reason certain machines have has clunkiness problems with this guy in the past. Make sure a medium hull is selected Toggle hardpoints on for your lowest framerate. Then bring up a small hull with hardpoints toggled off (use the lower left button on the camera controls) for your high framerate.
Also, if any of your framerates drop below 25, it'd be a great help if you could peek in debug.err and post out your system specs!
I'll get us started.
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Title Screen: 39.0 - 39.8 fps
Main Map: 32.2 - 37.5 fps
Ship Design: 27.9 - 37.5fps
(And even though I didn't drop below 25 I'll still post my home specs)
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Physical Memory: 1022MB RAM
Card Name: NVIDIA GeForce FX 5200
Display Memory: 128.0 MB
Current Display Mode: 1280 x 1024 (32 bit) (75Hz)
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So it looks like my home machine runs it pretty well. However, I'll be testing the FPS again once we get 50 fleets of ships in the window at once..that may be a bit more painful than 1 colony and 1 survey ship
Thanks in advance for anyone that takes the time to do this