Three To Go!
Published on November 2, 2007 By ScottTykoski In GalCiv Journals

Nothing too juicy this week...just a pict of an early lab when playing an evil race (yet to be implemented). Feedback has been very positive on the improvements from Beta 1, so I'm hoping we can continue to replace old graphics up through the final RC. I played a few sessions, and it's kinda sad to have early improvements look cooler than late-game wonders   Ah well, whatever time allows.

Hope everyone is enjoying Beta 1a!  See everyone next Thursday for Beta number 2!!!


Comments
on Nov 02, 2007
when playing an evil race (yet to be implemented)


The lab or the race?

Keep em coming big guy we love those new graphics!


User made mods for the Galciv II community
on Nov 02, 2007
It looks very... evil, I guess?

on Nov 02, 2007

The lab or the race?

Lab 

It looks very... evil, I guess?

Yeah, the early improvements look a bit tamer than their advanced counterparts. The final lab in this series looks more menacing...but I want to give you guys something to work towards.

on Nov 02, 2007
It seems to resemble the slave auction pit seen in an episode of Star Trek Enterprise.

So by that logic, I'd say it's either Drengin- probably not, not enough red color- or the Korx, which seems to fit better.
on Nov 02, 2007
FORTY QWATLOOS ON THE NEWCOMER!!!
on Nov 02, 2007
Who run Drengintown?
on Nov 02, 2007
I never saw that episode   scouts honor that I didn't steal the design
on Nov 02, 2007
Well, actually, now that I look at it again, it seems to be a bit different. The colors are what made me make the connection. It looks kind of slavish, and has the Orion colors- green and black.

But very cool improvement graphic!
on Nov 02, 2007

I never saw that episode   scouts honor that I didn't steal the design



No one's accusing you. It's only vaguely reminiscent. I just like trying to cram in a "quatloo" reference wherever possible. Now it just needs a triskellion in the center (that's a real Trek reference kids, not that stuff that you call Trek now a days). And it needs to play that Trek dueling music : "Duh Da Daaah-dah, Daaa-Dah, Daaah Da Duh Dah!"

WWW Link