I see our focus on UI issues is a good thing
All your suggestions will be noted, but we'll obviously have to sort and prioritize them: something that's important to you may not be to everyone else.
I'll definatly talk to Cari (head of ship movement) about the instant ship movement. The only thing I could see being a problem is some unforseen hit-detection cheese, but perhaphs I'm wrong.
Thanks for all the suggestions!