Using After Effects ‘Caustics’ to make Wisps of Energy
Published on May 10, 2011 By ScottTykoski In Elemental Dev Journals

Greetings,

Just a short entry this week, since I’m working on cutscenes, which need to stay under-wraps for a while.

One of the shots you’ll be seeing when FE hits 1.0 involves...GASP...shards of magic   One polish points I wanted to pull off was to have the magic from the crystals wisp off and either dissipate or come back to to the shard.

I got pretty close to this effect at a different time when playing with ‘caustics’: the simulation of water refraction. It took around 5 tries, but I think I got the effect looking less like soap and more like flowing magic, all while keeping within the art style.

 

Keep in mind that this is only a small part of the scene, but these are the cool little effects that we’re giving more attention to in FE, making the overall presentation more polished.

I’ll try to have something more action-packed for next weeks animation journal

 


Comments (Page 3)
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on May 13, 2011

oh I know, if my processor which is a  amd turion dule-core rmt-700 cant run it then I am sunk, but judging from what I saw it should be fine,

on Jun 14, 2011

What happened to Animondays?  I enjoyed these little nuggets of info....

on Jun 14, 2011

Yeah, I think it would be cool to see that back, too.

Best regards,
Steven.

on Jun 14, 2011

I have some vids recorded for them, but we have some milestones we're trying to hit and some of the content can't be shown until the next marketing push.

I'll try to get something up next week  Glad you guys dig them!

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