- A further look into Version 2.0 -
Published on September 19, 2008 By ScottTykoski In GalCiv Journals
Continuing our in-depth look at 2.0 brings us to the new Galaxy Setup options, as well as the Espionage changes people have been looking for. Again, as with all new things in 2.0, we aren't looking to revolutionize, just to bring these features to a natural completion before work on GCIII begins (which is still a way off, but still looming).
 
 
New Galaxy Options
 
As Brad (Frogboy/Draginol) pointed out in his official Preview of 2.0, we've gone in and added some options for the Placement of Special Environmental Worlds, as well as the Frequency of traditional Random Events.

When the Environmental Worlds option is cranked up, approximately 75% of the galaxy's habitable worlds will be of an Extreme class (Toxic, Aquatic, etc). This is a great way to play if you like a long, drawn out Exploration phase of the game. Placed at it's lowest setting, the galaxy will only have around 10% of habitable planets requiring special technologies to inhabit, making the Colony rush closer to Dreadlords, but keeping those technologies somewhat vital.
 
The Random Events setting works in a similar fashion. You can turn them off entirely, or you can set them to happen around 4 times more frequently. This results in a fairly hectic game, where you're never quite sure of your galactic footing.
 
 
 
Espionage
 
Changed back in the first 'Dark Avatar' expansion, the new Espionage system enjoyed a love/hate relationship with the players. Some people liked the new options, allowing the placing spys to strategically disable an enemies infrastructure. Other players disliked being forced to perform blatantly offensive maneuvers to gain higher levels of intelligence on their neighbors.
 
The new system adds 'Empire Wide' spying option to your 'Espionage Details' screen. Here you can place permanent spys on a race, which will gather up information and raise your 'Espionage Level' and unlock more information on them. These spys ONLY gather information (passive in nature), cannot be nullified, and dictate the espionage level that you can reach.
 
Spys placed on planets will also gather information on a race, but at 1/3 the rate.
 

We've also added the ability to spy on Minor races. Yahoo!
 
 
 
The Beta Release
 
Like most things we do, Version 2.0 is going to have a Beta period starting (barring any major problems) next Wednesday, the 26th of September. For those not playing Mega Man 9 next week (which is what I'll be doing), you'll be able to try your hand at the update, playing with all these fresh new features and helping to ensure the game is still balanced (and stable). This will be released on Impulse, with the final version making it up onto Stardock Central as well.
 
Next Wedensday: We wrap up our 2.0 journals with some nice new Negotiation tweaks, Campaign updates, as well as all the dangling improvements that'll make 2.0 rock!

Comments (Page 12)
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on Sep 30, 2008

Jonnan001


Asinine, or childish . . I'm just not sure . . .

Jonnan

do me a favor, stay unsure ...

on Sep 30, 2008

serptico

Quoting Jonnan001, reply 15

Asinine, or childish . . I'm just not sure . . .

Jonnan

do me a favor, stay unsure ...

You want favors, don't put people in the position of figuring out if you're being asinine or childish - {G}.

Jonnan

on Sep 30, 2008

Your the only one with the wild imagination. It must be lonly in your world jonnan.

on Sep 30, 2008

All things about espionage aside -

Zyxpsilon

I am absolutely sure most AI algorithms were revamped (sic!) or even, were radically changed  (re-sic!) in this update. It shows.

I have to say, yeah.

The AIs are insanely smart suddenly, and I am LOVING it.  I can get a good game with massive AI empires on Tough - something previously unheard of for me....  Someone went in and did some serious codework, it looks like.  I made the mistake of buffing the Krynn abilities due to Espionage being kinda worthelss... and they ate me alive in Influence next game. It was AWESOME.

on Sep 30, 2008

serptico
Your the only one with the wild imagination. It must be lonly in your world jonnan.

"Wild Imagination" - That someone can't see your arguing over the question of revamped, radical, or improved as being assinine and childish without somehow being evidence of some wild imagination - what a self-important conceit.

Serptico - get over yourself already.

Jonnan

 

on Oct 01, 2008

Take it to PMs guys or just drop it.

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